Ship's Log #7
Every half hour or so, the alarm goes up: a Lesser Invasion. In production: past the demo, still in the workshop.

Demo 0.4.7 is out, and the ship has a new look: every menu and the HUD in brushed steel and smoked glass.
- Save Stations are now Recharge Stations: the game saves as you play, and a fall costs nothing. You're back at the last one, healed, with all you had.
- Gear on the floor stands in a beam of its quality's colour, and the bag compares and sorts.
- The Training Center's guards have new moves and hit harder.
- 0.4.5, out last Saturday, brought last week's deeper Grounds into the demo, and your cadet now falls before Game Over.
Past the demo: three shopkeepers who bicker as you walk past, crew who talk among themselves, and a first look at something new:
Every half hour or so, the alarm goes up: a Lesser Invasion. Wave after wave pours into one area, marked on your map, until the elite at the back of them falls. And that's the lesser kind.
What do you look for first in a new area: secrets, shops or the next fight?
Play the free demo: https://dasotauniverse.itch.io/dania-first-encounter



