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Ship's Log

Ship's Log #6

Arches and doorways now open deeper into the ship.

A pixel-art Academy hall: through a stone arch, a library's tall shelves stand behind a carved balustrade. Text: Rooms behind the rooms.
Rooms behind the rooms

This week the ship got deeper. Across Act I, arches, bays and doorways now open onto the rooms behind them: the Library through the Academy's arches, a drill floor behind the Training Grounds' rail, wards and kitchens beyond their doors.

Also in the workshop: faces in the speech bubbles, and something that only comes out at night. More on those next week.

What would you most like to find through the next doorway: a library, a kitchen or a hangar?

Play the free demo: https://dasotauniverse.itch.io/dania-first-encounter

A card listing the week: demos 0.4.3 and 0.4.4 out now; rooms behind rooms, a nearer layer, walls that wear, a new Grapple Line, portraits and night creatures in production.
The week's log
The same Training Grounds room before and now: before, a dark wall behind the rail; now, a lit drill floor stretching back behind it.
The Grounds, deeper The same room. Behind the rail, the drill floor now goes on, sixteen metres back.
A small green creature creeping along a dark corridor at night.
Lights out In production: when the ship's night falls, some of its residents get curious. More soon.