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Ship's Log

Ship's Log #5

A film from the game: the cadet fights a large training robot in the Training Center, dodging its attacks. Text over a starfield: The Training Center, in motion. Demo 0.4.1, free to play now.
The week's log

Two demo updates went out this week, and the biggest change is one you feel in your hands: your cadet runs differently now. High knees, arms pumping, both feet off the floor on every stride, and every other move drawn again to match it.

Something in the kitchen woke up, too. More on that next week.

Which move do you reach for first: the dash, the baton or the sidearm?

Play the free demo: https://dasotauniverse.itch.io/dania-first-encounter

A card titled The week's log. Out now: demo 0.4.1, a new run and every move redrawn; demo 0.4.2, Alfigan skill trees in three columns; a skill calculator on the website. In production: most of Act I moving in 16 frames or more, new side quests and rooms, every quest paying XP, a quicker opening.
A new run Two runs on the test bench. The one on the right won: it's in the demo now, in 24 frames.
Two pixel-art frames of the cadet running, side by side: on the left a tested jog, upright; on the right the kept run, leaning forward with a long stride.
Something in the kitchen woke up In production: a resident of Hell's Kitchen, now in sixteen frames, flame and all. More soon.